Vic 3 log entry mechanism will add replace usual event popups

Instead of having random pop-ups informing you of ongoing historical events, Victoria 3 will have the Journal Mechanic. Players will be able to see potential outcomes and act on them before they occur.

Compared to Victoria 2, Paradox shifted the focus of scripted content from random event popups to the Journal system. Journal entries fulfill a variety of narrative and mechanical purposes in Victoria 3 – they can be optional objectives the player can pursue, impending disasters, anchors for ongoing situations, and much more.

You can think of the Journal as things on the government agenda, things you can engage with or not, to whatever extent best suits your goals and situation.

Inactive journal entries serve to announce potential goals you might want to pursue or disasters you might want to avoid, depending on what you’re aiming to do with your country. Many journal entries have an effect on activation, usually an event presenting the situation to the player both narratively and mechanically, and sometimes offering different approaches to the problem.

Interactive Paradox

Victoria 3 – Potential Confederate Canada

The Confederate Canada journal entry, for example, leads you as a colonial lord down the path of consolidating your Canadian subjects into one nation.

This reflects the developers’ goals for historical content in Victoria 3. They say they want to avoid arbitrary historical events happening for specific countries, even when they don’t make sense relative to what’s happening. happening in the game. While they also want to avoid writing content that only happens for particular state actors under hyper-specific conditions, making it virtually invisible. Historical content should therefore be both emergent and visible to the greatest extent possible.

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